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This article will address the main question of whether to slowplay or be aggressive. Probably more than once you've thought: "Hey I have the nuts! I'll let villain hit his hand therefore i can get valued from him! "

It has happened me sometimes, daftar Judi online terpercaya but it isn't always the right mindset to have. I want to start by defining what slowplay is:

Slow play is when you check or call a bet in order to "under-represent" your hand vs . villain, so he may "over-play" his own hand.

Remember that to slow play, you should have a near-unbeatable hand, such as a set in a super dry flop, or the nut straight in a non-flush non-paired board.

Also, you cannot slow play (well you cannot but will be unprofitable) against a person who is passive. Player has to really be considered a maniac to play, because otherwise you'll get checked behind.

Duc Volpe 2c 2d

3 more players enter the pot.

Flop: 2s, 7c, 8s

In this example we see that Duc_Volpe features a set of deuces. It would be unprofitable for him to slow play here because it's a multi-way pot and it's really a drawy board; it's bound to take place often a player here may hold here a flush draw and most likely chase it until the river.

If Duc_Volpe decides to slow play here a few things may happen:
A person may complete the flush with a non 7 spade and we become 22: 77 underdogs


Everyone else checks and Duc_Volpe loses here the way to play the hand is always to go ahead bet or check-raise. I like check-raise here as it gets more cash in the pot and because I don't like to bet in front of everyone when I do not have the initiative (that is: I didn't raise preflop, but called instead).

HOWEVER....

One thing that occurs in micros with slow playing is the next: you are not going to profit much from this strategy.

People in micros like to call a bet rather than make it themselves. And it sounds logical as they are weak players who can't stand to "risk money" once they do not have a hand yet, but are prepared to pay up to the river to see if indeed they complete their hand.

So in general, being aggressive is a much better strategy to use, because even in flops as dry as they can get, if people hold suited cards they may be willing to call to see if the turn brings them a draw, or even to see if their overcard hit.

So let's wrap it up very quickly:

In order to slow play, you need both a monster hand and an aggressive player. Additionally you need to be significantly consistent with your actions because if you've never slow played any hand, it will look extremely suspicious even to fishes that do not pay attention.

Slow playing might work if the condition above is fulfilled, otherwise, you're going to have a much easier time extracting value out of your monsters by playing the hand straight-forwardly. Understand that people in micros want to call more than they prefer to bet!

All the best At The Tables!